Image to UVTT Converter for Roll20

Prepare an existing battle map for UVTT import. Upload a PNG, JPG or WebP map, manually trace walls, doors and windows, add lights and export for Roll20.

Open Image to UVTT Converter

Manual wall tracing

Draw straight, circular and curved walls. Edit points after placing them and use magnetic snapping to join walls and portals.

Doors, windows and lights

Place doors and windows along walls and configure lights. Check the preview and review your geometry before exporting.

Export scale

Choose the target scale in the export workflow. Match the Roll20 page settings after import and review wall behaviours and lighting. Automatic recognition is paused; manual editing is available.

Getting started

  1. Upload the map image and set pixels per grid square.
  2. Trace walls and place doors and windows.
  3. Add lights and review geometry and light preview.
  4. Export UVTT with the intended target scale, import it into Roll20 and check the page settings. Save an editable project for later changes.

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